AMD Radeon Settings allows users to adjust image unique & the màn chơi of detail in games. Since higher visual unique may impact performance, achieving an optimal gaming experience requires balancing visual chất lượng and performance. For most users, the default driver settings offer the best set of visual chất lượng & performance, measured in frames per second (FPS).

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Accessing Radeon Settings Gaming Options

To access these options open AMD Radeon Settings by right clicking on your desktop and select AMD Radeon Settings.


Clichồng on the Gaming Tab.


Click on Global Settings.


NoteAny changes made in global settings should apply to all 3D applications upon launch.

If you wish to create customized settings for specific 3 chiều applications, you can create individual application profiles. This is explained in the Creating Application Profiles section of this document.

Anti-Aliasing Method

Anti-Aliasing (AA) improves image unique by reducing jagged edges from textures.Applying AA can make an image look smoother and softer, at the expense of lowering FPS.

In the example below, the image on the left has AA applied. The image on the right has no AA applied và has more jagged edges.


Radeon Settings offers three AA types và each has different characteristics & performance cost.


Selecting Anti-Aliasing Mode enables three options:

Multisampling Anti-Aliasing (MSAA): MSAA improves image quality by reducing aliasing at the edge of textures, however it cannot remove sầu aliasing on transparent textures such as fences.Adaptive Anti-Aliasing (AAA): AAA improves image chất lượng by reducing aliasing at the edge of textures & from transparent textures.Sparse Grid Supersampling Anti-Aliasing (SSAA): SSAA improves image unique by taking more samples than MSAA and AAA, reducing aliasing from all textures. SSAA has the highest impact on FPS of all AA settings within Radeon Settings.

Anti-Aliasing Mode

Anti-Aliasing Mode determines whether AA is controlled via the 3D application or Radeon Settings.


Selecting Anti-Aliasing Mode enables three options:

Use Application Settings – Provides the 3D application with full control over the màn chơi of AA applied. Image quality is controlled via the 3 chiều application graphics settings.Enhance Application Settings – Offers the flexibility of improving on existing AA used in the 3D application, by having the driver apply a second pass of AA.Override Application Settings – Allows Radeon Settings full control over the màn chơi of AA applied lớn the 3D application.

Selecting Override Application Settings enables different levels of AA khổng lồ be applied to lớn the 3 chiều application.


Anti-Aliasing Level can be phối to x2, x4, or x8 & a higher number should improve sầu image unique at expense of lower FPS.

Morphological Filtering

Morphological Filtering is a Shader based, post process Anti-Aliasing technique that can be used in combination with the three AA modes mentioned above.

Morphological Filtering can have sầu a lower impact on FPS than other AA modes available within Radeon™ Settings, however in some situations it may introduce a subtle blur lớn the image.

In the example below, the image on the left has Morphological Filtering applied. The image on the right has no Morphological Filtering applied and has more jagged edges.


Morphological Filtering can be applied using Override Enhance Application Settings and requires that the application is running in exclusive sầu full screen mode.


Morphological Filtering can be set to On or Off.

Anisotropic Filtering

Anisotropic Filtering can increase and sharpen the quality of textures on surfaces that appear far away or at odd angles, such as road surfaces or trees.

Anisotropic Filtering has a small performance cost (FPS) & can increase image quality in most 3D applications.

In the example below, the image on the left has Anisotropic Filtering applied, increasing the number of textures on the tree. The image on the right has no Anisotropic Filtering applied.


Anisotropic Filtering can be applied using Override Application Settings.


Anisotropic Filtering Level can be set to x2, x4, x8 or 16x và should improve image chất lượng at expense of lower FPS.

Texture Filtering Quality

Texture Filtering Quality changes the quality of textures while running 3 chiều applications.

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Texture Filtering Quality has a small impact on performance & image unique, which makes the default setting of Standard the preferred option for the optimal gaming experience.


Surface Format Optimization

Surface Format Optimization enables the graphics driver khổng lồ change rendering surface formats where applicable, which may result in improved performance và lower đoạn phim memory usage.

It is recommended to leave this option enabled for an optimal gaming experience.


Shader Cache

Shader Cache allows for faster loading times in games & reduced CPU usage by compiling & storing frequently used game shaders, rather than regenerating them each time they are needed.


Shader Cabít is set lớn AMD optimized by mặc định và can be disabled globally by setting the feature lớn off.

Tessellation Mode

Tessellation Mode enhances the detail of objects by adjusting the number of polygons used for rendering.

Limiting the cấp độ of Tessellation can provide higher FPS in games that use high levels of tessellation.

In the example below, the image on the left has x64 Tessellation applied, increasing the detail of the bricks. The image on the right has no Tessellation applied and has less detail.


Tessellation Mode can be applied using Override Application Settings.


Maximum Tessellation Level can be mix to x2, x4, x6, x8, x16, x32 or x64 and should improve image unique at expense of lower FPS.

Wait for Vertical Refresh

Vertical Refresh or VSync, synchronizes the application with the monitor frame rate with the objective sầu of removing screen tearing.

NoteWait for Vertical Refresh only works OpenGL 3 chiều applications. When using other APIs such as DirectX® or Vulkan®, VSync is controlled via the 3D application graphics settings.


Wait for Vertical Refresh can be mix to:

Always OffOff, Unless Application SpecifiesOn, Unless Application SpecifiesAlways On

OpenGL Triple Buffering

When used in tandem with Wait for Vertical Refresh, OpenGL Triple Buffering can provide higher frame rates than with the default double buffering.

NoteOpenGL Triple Buffering requires Wait for Vertical Refresh to be mix lớn Always On và applies only to lớn OpenGL 3 chiều applications.


OpenGL Triple Buffering can be set to lớn ON or OFF.

Frame Rate Target Control

Frame Rate Target Control (FRTC) enables users to phối a target maximum frame rate when running a 3D application in full screen mode; the benefit being that FRTC can reduce GPU power consumption (great for games running at frame rates much higher than the display refresh rate) & therefore reduce heat generation và fan speeds/noise on the graphics card.

FRTC is especially useful when rendering mostly static content on powerful hardware where framerates can often run needlessly inlớn the hundreds of fps on game menus or splash screens.

If you have an AMD FreeSync™ compatible system, FRTC can ensure that you do not exceed the maximum FreeSync range of your display, resulting in a smooth, optimal gaming experience.

NoteChanges khổng lồ the Frame rate target must be done outside of the game, i.e. exit the game completely, make your changes, và then start the game again.


FRTC can be set khổng lồ values between 30 and 200 FPS and works with DirectX® 9, 10 and 11 3D applications.

Cliông chồng here to lớn check if your graphics card is compatible with FRTC.

Restoring Default Settings

Finding the optimal balance of visual unique và performance may require many adjustments.

If you are not satisfied with results during gameplay, you can restore Global or individual Application Settings lớn default by clicking on the Rephối option located in the upper right corner of the Global Graphics thực đơn.


Creating Application Profiles

The following section provides instructions on how khổng lồ create application profiles which offer advanced graphics settings on a per application basis.

To add an application lớn Radeon Settings within the Gaming section, cliông xã on Add > Browse


Find & select the application to add to lớn Radeon Settings & cliông chồng Open.


The application should now appear in the Gaming sections of Radeon Settings


Clichồng on the application tile to customize its graphics settings.


Once the application protệp tin is configured, the settings should apply to the application every time it is launched.

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