Dengeki bunko: fighting climax

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Anime & light novel fans may find fighting fun, but Dengeki Bunko doesn't offer much for everyone else.

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About this game

DeveloperEcole Software, French BreadPublisherSegaVersion reviewedPlayStation 3Also available onPlayStation Vita (Cross Save sầu, Not Cross Buy)Price$39.99Đánh Giá copy fromThe Publisher

Dengeki Bunko Fighting Climax is an interesting crossover project. The title brings together characters from various light novels published on the Dengeki Bunko imprint & magazine owned by ASCII Media Works. Light novels under this imprint are all aimed at young men & many of them tend to lớn feature similar plots and character tropes. If you"re an avid anime watcher, you"ve probably seen more than a few series based on light novels. Chosen ones, tsundere love interests, and special schools abound.

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Due lớn the washed out color of Sega"s official shots, all screenshots are pulled from đoạn phim capture from my PlayStation 3 via an Elgalớn HD60.

Dengeki Bunko Fighting Climax brings some of the more popular characters from the imprint together in a single fighting game. That means you have characters from Sword Art Online, Durarara, Toradora, Blaông chồng Bullet, A Certain Scientific Railgun, và Oreimo dueling it out as 2D sprites on 3D backgrounds. Oddly enough, the 3D backgrounds the fights take place on are pulled from various Sega games like Sonic the Hedgehog, Phantasy Star Online 2, & Valkyria Chronicles, making an odd juxtaposition. Yes, Sega is the title"s publisher, but there"s only two playable Sega characters & they"re both unlockable, so it seems odd lớn not use backgrounds related to lớn the various series.

For a crossover game, the roster is the primary strength and in Dengeki Bunko Fighting Climax that roster features 14 playable characters. 12 of them are pulled from the light novels and they represent the most popular faces from their various stories, not necessarily the main characters. That leads khổng lồ some odd choices here và there. Sword Art Online"s Kirito & Asuna, Shakugan no Shana"s Shana, A Certain Scientific Railgun"s Railgun, or Black Bullet"s Rentaro makes sense as they"re the primary characters of their worlds, but other choices lượt thích Durarara"s Shizuo, Strike the Blood"s Yukina, Accel World"s Kuroyukihime, or The Irregular at Magic High School"s Miyuki were clearly made from a popularity standpoint.

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The final two characters are Akira from Virtua Fighter và Selvaria from Valkyria Chronicles, standing as the only two Sega characters of the roster. Honestly, the roster feels a bit slyên ổn, even though the 14 playable characters line up well with other first-outing Japanese fighting games like Persomãng cầu 4 Aremãng cầu and Guilty Gear Xrd. The crossover nature makes me mentally compare Fighting Climax khổng lồ other crossover games lượt thích Super Smash Bros (55 characters), Marvel vs. Capcom 3 (36 characters), or even PlayStation All-Stars Battle Royale (20 characters), which isn"t fair given the fact that those are all 3D titles.

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Despite that, tandem developers Ecole Software & French Bread - the folks behind Melty Blood and Under Night In-Birth - probably realized that the roster was a bit sllặng in the fanservice department, so there"s also 23 assist characters. This allows them to add many of the protagonists, like Tatsuya from The Irregular at Magic High School, Toma from A Certain Magical Index, or Kojou Akatsuki from Strike the Blood. It also gives them room lớn throw in some smaller characters lượt thích Boogiepop from Boogiepop Phantom, Kino from Kino"s Journey, or Holo from Spice & Wolf.

If the last three paragraphs caused your eyes khổng lồ gLaser over, then you are not the intended audience for this game. Seeing these characters together on your television is the point, one that Ecole and French Bread understand. Fighting Climax benefits from the amount of time spent on reinforcing the interactions between all these various characters. There"s a good amount of dialog depending on who"s fighting whom and the single-player Dream Duel mode is all about matching your chosen character up against six other fighters và seeing their conversations before the fight. If you want to lớn know what Yukimãng cầu from Strike the Blood would say to lớn Toradora"s Taiga Aisaka, now you have sầu a chance khổng lồ find out.

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As a fighting game, Fighting Climax slots in somewhere in-between Super Smash Bros & Persona 4 Arena. When it comes to comm& inputs, it"s not even as mechanically complex as what I remember of the Melty Blood titles. If you can persize quarter-circle forward or backwards motions on a D-Pad or joystichồng, you"re in on the ground floor. If you can extkết thúc that khổng lồ half-circle motions, you can perform the game"s versions of super moves, Climax Arts. Combined with three attachồng buttons & the single tư vấn Hotline button, you have sầu a fighting game that feels easy lớn get into lớn.

The Persona 4 Aremãng cầu comparison is apt, because on top of this, Ecole & French Bread have layered a number of other systems, include recoveries, quiông xã combos, impact skills, EX moves, the Blast gauge, and the Trump Card system. Together, there"s still a good bit of strategy khổng lồ the game. It"s not on the technical high-over as some fighting games, but it"s also not bereft of complexity. There"s no tutorial though, which seems an odd omission given the game"s focus on simpler combat.

Unfortunately, the smaller roster and the simpler fighting system means the characters overall feel quite flat when it comes lớn variety. There are some characters that stvà out - Ro-Kyu-Bu"s Tomoka has some very interesting tactics and may be my personal nemesis - but otherwise many feel quite similar. Dengeki Bunko Fighting Climax isn"t bad, it just feels like there could be more. This is the first step in something bigger better. Japanese players are getting the upgraded version, Dengeki Bunko Fighting Climax Ignition in December, but I"m unsure if the changes are enough (4 new characters, a second assist slot, và the new Ignition system).

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Haaaaaaaaate youuuuuuuuuuu.

The game is filled out with basic online modes (the netplay seemed fine in my tests), the standard Training mode, a bog standard single-player story, & Challenge modes like Score Attack and Survival. Fighting earns you an in-game currency, CPhường., which you can use to lớn purchase more character colors, voice sound tests, và various customization options for online play, lượt thích titles and player icons. There"s also character btiện ích ios, a soundtrack player, & a gallery of the original light novel covers featuring the major characters.

It bears repeating: if you"re an avid anime fan, Dengeki Bunko Fighting Climax may have enough lớn keep you coming baông xã. If you love these characters in particular, it may be all the fighting action you need. If you"re not & you"re just looking for a new fighting game experience, I"d recommover something with a bit more meat to it, lượt thích Guilty Gear Xrd or Persona 4 Aremãng cầu Ultimax. Dengeki Bunko comes in at a cheaper $39.99, but that"s still $10 more than Ultimax"s current asking price. All told, the game is a solid effort, but an unspectacular one given the developer"s pedigree.